Create an engaging and educational experience that works just as well in small groups as it does at larger events. With four interactive activities, plus visual aids, the Event Kit helps participants understand the real-life risks of vaping—and how to make safer choices.
$750.00
The NEW – Vaping Dangers – Event Kit equips educators, health professionals, and prevention specialists with powerful, hands-on tools to raise awareness about the health consequences of vaping. Designed for flexibility, this kit works equally well in small group settings or at large-scale outreach events such as health fairs and school assemblies.
Participants will engage in four interactive activities that make abstract risks feel real and personal:
Breath Battle™ lets users experience the impact of reduced lung capacity by challenging them to move game pieces using compostable straws—simulating the difference between healthy and damaged lungs.
The Vape Risk-Taking Game builds awareness of how health risks accumulate over time. As players remove blocks from a tower while drawing cards with facts about addiction, lung damage, and mental health, they begin to see how vaping weakens the body and mind.
No Thanks! Memory Challenge helps reinforce refusal skills by combining memory recall with common peer pressure scenarios, giving participants a chance to practice standing their ground in a safe environment.
Dicey Decisions™ focuses on how addiction interferes with decision-making and routines. Players roll dice and respond to daily-life challenges that are disrupted by cravings or withdrawal symptoms—building empathy and encouraging healthy choices.
Whether you’re leading a short classroom lesson or hosting an event with dozens of participants, this kit provides an adaptable and impactful way to connect with youth and promote prevention.
Both the Program and Event Kits are simple to use, easy to understand, and adaptable for small groups or large audiences. They support prevention education and promote healthier choices through memorable, activity-based learning.
This Kit Includes:
The NEW – Vaping Dangers – Event Kit equips educators, health professionals, and prevention specialists with powerful, hands-on tools to raise awareness about the health consequences of vaping. Designed for flexibility, this kit works equally well in small group settings or at large-scale outreach events such as health fairs and school assemblies.
Participants will engage in four interactive activities that make abstract risks feel real and personal:
Breath Battle™ lets users experience the impact of reduced lung capacity by challenging them to move game pieces using compostable straws—simulating the difference between healthy and damaged lungs.
The Vape Risk-Taking Game builds awareness of how health risks accumulate over time. As players remove blocks from a tower while drawing cards with facts about addiction, lung damage, and mental health, they begin to see how vaping weakens the body and mind.
No Thanks! Memory Challenge helps reinforce refusal skills by combining memory recall with common peer pressure scenarios, giving participants a chance to practice standing their ground in a safe environment.
Dicey Decisions™ focuses on how addiction interferes with decision-making and routines. Players roll dice and respond to daily-life challenges that are disrupted by cravings or withdrawal symptoms—building empathy and encouraging healthy choices.
Whether you’re leading a short classroom lesson or hosting an event with dozens of participants, this kit provides an adaptable and impactful way to connect with youth and promote prevention.
Both the Program and Event Kits are simple to use, easy to understand, and adaptable for small groups or large audiences. They support prevention education and promote healthier choices through memorable, activity-based learning.
This Kit Includes: